Week 9: Five Master Edits with Sound

This week, Sophonie and I used last week's Five Master Edits video and added different types of sound to it.

Here is a link for the video for this post: Five Master Edits with Sound

The original video only showed examples of direct sound. This video now includes examples of a sound bridge, a voice over, post-synchronization dubbing, and music. 

1. Sound Bridge- There are multiple examples of a sound bridge in the video, but the most obvious one is the use of the acoustic guitar between each shot. We used this music to help bring the video together. By including this music between each shot, the video becomes a fluid structure rather than simply a collection of other shots. 

2. Music- We used two very different sounds to emphasize the contrast between the two scenes. The music when Mickey is drinking coffee is from the song "Smells Like Teen Spirit," and the energy and chaos that it brings with it matches the energy that one might feel from drinking coffee. On the contrary, when I took a sip of water, we used nature sounds as water is very simple and natural and can make you feel refreshed rather than energized. These two sounds are examples of non-diegetic sound, as neither Mickey nor I are seen to hear the music in the scene, it is simply used to emphasize contrast and evoke different emotions.

3. Music-Our second example of music is in the parallelism shot, in which we chose to use "That's All" by Genesis. The tempo and the energy of this song matched the energy of the shot, as Sophonie becomes more and more frantic at the same time that the music does. This is also an example of a sound bridge because the different shots employ the same music to help ease the transitions. This is also non-diegetic sound because, once again, the music is not something that is heard by the characters in the scene.

4. Music- We also used music for our Leit-motif shot. The music we chose is repetitive, matching our actions, and becomes more intense as the shot shifts from me simply rolling to Sophonie doing a cartwheel. The music helps emphasize that the actions are repeated. 

5. Post-synchronization dubbing - In our symbolism shot, we employed the use of post-synchronization dubbing to help the scene really come to life. The scene, in which Sophonie is seen reading, disappears from the shot, and is then seen asleep next to a book entitled "Witch Dreams," now also has the sound of Sophonie saying, "I am so tired," followed by a yawn. Since Sophonie is out of view, it seems like she is saying it in the scene itself, but it is really just something that was added in later on. The sound helps the scene make sense and makes the image of Sophonie asleep much less of a surprise. 

6. Voice-over - Lastly, we used the combination of a voice over and post synchronization dubbing to make the shots for simultaneity more effective. First, the voice-over helps to explain what is going on and emphasizes the fact that the two scenes are going on at the same time. Second, we included a lullaby in the background of the shot of my dog to emphasize that she is sleeping peacefuly. By including both the voice over and the music, we were able to create a much clearer scene.

Overall, it was clear that the inclusion of differnt types of sound really helps bring the shots to life. This simple step can make a simple scene become something much more complex, and it was very rewarding to see our old video come to life with the inclusion of sound. 

Comments

  1. I really enjoyed the music choice you used for parallelism. The two different videos really made the video stand out, and the beat at the beginning when both of you were walking was very cool!

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